Supermarket SimulatorSupermarket Simulatorwiki

Supermarket Simulator · read from a local copy

Supermarket Simulator

Run a better shop: stock shelves, price products, serve customers and grow day by day. Start with a first-day route, then jump into products, shelves, checkout, staff and upgrades. Every entry says what the game itself establishes, and nothing here is estimated.

Start here Browse entities Read the guides

The shop floor of Supermarket Simulator, from the game's official store screenshots.
In-game shop view · official store screenshot

Your next shift

Run the shop in three moves

Pick a phase to see the decision that matters most right now.

Day 1 · opening prep
Opening prep

Put the first earners within reach

Place a small, reliable range, check every price tag and leave a clear path to the till.

Read the first-day route →
0/3 done

What this game is

Supermarket Simulator is a shop simulator: you order stock, fill shelves, set prices, serve customers and grow the shop. This site covers the parts of it you actually deal with — products, shelves, customers, tills, staff, layout, money and the routine of a day — and it documents one build at a time.

Documented build: 1.6.0 (223). Where the game changes between builds, the entry says which one it was checked against.

Popular entities

A curated starting set, each with an in-game picture credited with the page it came from.

All entities by part of the shop →

What are you trying to do?

Choose the job in front of you; each card opens the pages that answer it.

Browse the archive

Every part of your shop, in plain language.

Products, storage, customers, checkout, staff, money, layout and upgrades are grouped around the jobs you do in a shift.

Customers paying at the checkout counters in Supermarket Simulator.
In-game play · official store screenshot

The question you probably have

All guides →

Latest updates

All updates →

Where the pictures and facts come from

Pictures on this site come from the game: official screenshots from the game's Steam store page and files shared by the community on the game's wiki sites. Every one is credited with the page it came from, and each is used only to identify the subject an entry describes; a diagram drawn for this site is always labelled as a diagram and is never passed off as a screenshot. Facts are read from the game's own files, not from a wiki or a forum. The build this site documents is 1.6.0 (223).

The raw identifiers, tables and extraction notes are kept in a technical reference, reachable from the footer of every page and kept out of search engines on purpose.

How this wiki works

Player pages stay focused on decisions in the shop. The evidence and extraction record is kept in Reference, so you can read an answer without wading through implementation details.