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Products

What you order, price and put on the shelf, and the offers the market runs.

In-game picture from Supermarket Simulator showing a shelf aisle stocked with products, used to illustrate How a product is drawn on a shelf.ProductsHow a product is drawn on a shelfThe game keeps a manager for product pictures.In-game picture of a shelf aisle stocked with products from Supermarket Simulator, used to illustrate How products are displayed.ProductsHow products are displayedProducts carry a display type of their own.In-game picture of customers paying at the checkout counters from Supermarket Simulator, used to illustrate Online orders and how they are tracked.ProductsOnline orders and how they are trackedOnline orders are held together in a container of their own.In-game picture of the store computer showing the starter licences from Supermarket Simulator, used to illustrate Orders and what you can order.ProductsOrders and what you can orderOrders and their data are modelled by the game.In-game picture of a shelf aisle stocked with products from Supermarket Simulator, used to illustrate Products and what arrives in a delivery.ProductsProducts and what arrives in a deliveryEvery product is identified by its own product id.In-game picture of a freezer full of products with the carry overlay from Supermarket Simulator, used to illustrate Serving ice cream.ProductsServing ice creamIce cream is a system of its own, with buckets and cones as separate pieces.In-game picture of a shelf aisle stocked with products from Supermarket Simulator, used to illustrate Setting prices in bulk.ProductsSetting prices in bulkPrices can be set in bulk through a dedicated manager and panel.In-game picture of Soda Can 6-Pack (Zap) from Supermarket Simulator, used to illustrate The crates you can buy.ProductsThe crates you can buyA crate is an object of its own in the game.In-game picture of a shelf aisle stocked with products from Supermarket Simulator, used to illustrate The display behind the shelf.ProductsThe display behind the shelfDisplays are run by a manager of their own.In-game picture of Beer Brown Ale 6-Pack (BK) from Supermarket Simulator, used to illustrate The drinks the shop carries.ProductsThe drinks the shop carriesSoda is stocked under named brands, each with a model of its own: a cola, a zap, a kouje, a pulp, a ropico and a turko among them.In-game picture of Starter license products in the store from Supermarket Simulator, used to illustrate The expansion packs the game offers.ProductsThe expansion packs the game offersThe game has a screen of its own for extra content packs, with an element for each pack it knows about.In-game picture of the produce aisle of the shop from Supermarket Simulator, used to illustrate The fresh produce in the shop.ProductsThe fresh produce in the shopEach fresh good is shipped as a picture of its own, an artichoke, an avocado, a banana and a carrot among them.In-game picture of a shelf aisle stocked with products from Supermarket Simulator, used to illustrate The local market and product costs.ProductsThe local market and product costsThe game keeps a local market with its own product database.In-game picture of the store computer showing the starter licences from Supermarket Simulator, used to illustrate The notebook your orders are written in.ProductsThe notebook your orders are written inOrders are kept in a notebook held in a container of its own.In-game picture of Starter license products in the store from Supermarket Simulator, used to illustrate The pricing screen and how a price is chosen.ProductsThe pricing screen and how a price is chosenPrices are set on a canvas of their own, opened by its own interaction, on the pricing side of the game.In-game picture of the storefront of the shop on the first day from Supermarket Simulator, used to illustrate The vehicles you can use.ProductsThe vehicles you can useVehicles are sold as items in the shop.In-game picture of a cashier serving a customer at the register from Supermarket Simulator, used to illustrate The weighing scale and barcodes.ProductsThe weighing scale and barcodesThe scale is a system of its own, with a manager, a controller and its own data.In-game picture from Supermarket Simulator showing a shelf aisle stocked with products, used to illustrate Wholesale offers and discounts.ProductsWholesale offers and discountsWholesale offers run through a manager and settings of their own.

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