
Products · Supermarket Simulator · read from a local copy
The expansion packs the game offers
The game has a screen of its own for extra content packs, with an element for each pack it knows about.
Supermarket Simulator sells extra content as packs rather than as loose items: the game has a screen of its own for them, checks which are installed, and gives each pack its own banners, products and displays.
What the game establishes
- The game has a screen of its own for extra content packs, with an element for each pack it knows about. (checked against the game's own files)
- Pack information is held as its own record, and a flag states whether a pack is installed. (checked against the game's own files)
- The game keeps a list of the products that belong to packs and a separate list of what a pack licenses. (checked against the game's own files)
- There is a list of the displays that come with packs. (checked against the game's own files)
- The game ships its own banner art naming the packs it offers. (checked against the game's own files)
- A pack can bring a counter of its own, with goods handled by a manager for that pack. (checked against the game's own files)
In play
Extra content in Supermarket Simulator arrives as packs rather than as a list of loose items. The game has a screen of its own for them, with an element for each pack it knows about, so the list you see is drawn from the game rather than from a shop page.
The game checks what is actually installed instead of assuming. Pack information is held as its own record and a flag states whether a pack is present, which is why two machines running the same build can show different things in the shop.
A pack can add products and the licences to sell them. The game keeps a list of the products that belong to packs and a separate list of what a pack licenses, which is why a pack's goods can stay out of your shop until the pack is there.
A pack can also bring its own furniture. There is a list of the displays that come from packs, and the game ships the display artwork for them, which is why a pack's goods can sit on fixtures that the base game does not have.
The game ships its own banner art naming the packs it offers. Two of those banners are shown beside this entry: one names the electronics pack and one names the clothing pack, and both were drawn by the game rather than by this site.
A pack can bring a whole counter with it, as the bakery does, where the goods pass through baking stages under their own manager rather than being treated as ordinary stock.
What this entry does not tell you: what any pack costs, everything it contains, or which packs are available for your copy of the game. We have not verified those, so we do not print them.
Related
Running the shopThe bakery counterThe bakery runs through a manager of its own.
Upgrades and licencesRaising your storage and shop levelThe shop's level is run by a manager of its own.Version and sources
A local copy of the game, read only. The grounding for each fact is listed on the technical reference pages; nothing here is estimated. Documented build: 1.6.0 (223).