
Products · Supermarket Simulator · read from a local copy
Wholesale offers and discounts
Wholesale offers run through a manager and settings of their own.
Buying stock in Supermarket Simulator is not always at the list price: the game runs wholesale offers with their own indicator and settings, and keeps a discount system apart from them.
What the game establishes
- Wholesale offers run through a manager and settings of their own. (checked against the game's own files)
- An offer is announced with an indicator and a canvas of its own. (checked against the game's own files)
- Offers carry a kind and a time limit, and can be accepted. (checked against the game's own files)
- Discounts are a separate system with their own panel and rate. (checked against the game's own files)
- Bulk buying carries a discount ratio of its own. (checked against the game's own files)
- The wholesale system works in a shared shop. (checked against the game's own files)
- Online orders have their own offer indicator. (checked against the game's own files)
In play
Wholesale offers are their own system. The game runs them through a manager and settings of their own rather than folding them into the ordinary order screen, which is why an offer arrives rather than always being there.
An offer is announced in the world. There is an indicator and a canvas of its own for it, so a wholesale offer is something you are told about instead of something you have to go looking for.
Offers have a kind and a window. The game keeps an offer type and an offer time, which is why an offer can be for something specific and can run out rather than waiting for you.
You can take it or leave it. There is a flag for whether an offer can be accepted and a record of whether a given one is a buying offer, so an offer is a decision rather than an automatic purchase.
Discounts are a separate system again. The game keeps a discount manager and a discount panel with a current discount and a rate, so a discount on what you sell is not the same thing as an offer on what you buy.
Both work in a shared shop. The wholesale system is carried on the network, which is why everyone in a joint shop sees the same offer at the same time.
What this entry does not tell you: how often an offer appears, how much it saves, or how long one lasts. We have not verified those numbers, so we do not print them.
Related
ProductsOrders and what you can orderOrders and their data are modelled by the game.
ProductsSetting prices in bulkPrices can be set in bulk through a dedicated manager and panel.Version and sources
A local copy of the game, read only. Identifiers are listed on the technical reference pages; nothing here is estimated. Documented build: 1.6.0 (223).