Supermarket SimulatorSupermarket Simulatorwiki
In-game picture of the storefront of the shop on the first day from Supermarket Simulator, used to illustrate The plants and planters.
Picture taken from the game to identify this item; it remains the property of the developer or the person who uploaded it, and is credited in the picture sources.

Layout and decoration · Supermarket Simulator · read from a local copy

The plants and planters

A planter is a piece of its own, with a colour sheet, an ambient-occlusion sheet, a metallic-smoothness sheet and a normal map.

Supermarket Simulator ships plants and planters as pieces of their own: planters with their own sheets in numbered kinds, flowers named apart from the pots, and trees for the ground and the shop.

What the game establishes

In play

Supermarket Simulator ships plants as pieces of their own rather than as part of a wall or a display. A planter is named as an object with its own sheets, so what holds the plant is as much a placed thing as the plant itself.

The planters are numbered. Several kinds are named, each with levels of detail of its own, which is why a shop can be greened without the same pot appearing twice.

The plants are named apart from the pots. A set of flowers is named with a colour sheet and a normal map of its own, and the art that goes with it is a sheet of leaves, ferns and two flowering shrubs rather than a single picture of one plant.

There is greenery for outside as well. Trees are named for the ground, numbered into a set, and a pair of shop trees is named beside them, so the same idea covers what stands outside and what stands on the shop floor.

That is why the plants are worth treating as stock of a kind. They are pieces the game ships and the shop can buy and place, which is what makes them a way to dress a corner rather than an accident of the map.

They also give the shop somewhere to put what a player has earned. A plant is not a shelf, so it changes the look of a room without changing what the room can sell, which is exactly what furniture is for.

The entry is filed with the layout rather than with the stock because that is what it does: it dresses a room, and the room still has to make money on its own.

What this entry does not tell you: what any plant costs, whether customers notice one, or which plants unlock at which shop level. We have not verified those, so we do not print them.

Related

Version and sources

A local copy of the game, read only. The grounding for each fact is listed on the technical reference pages; nothing here is estimated. Documented build: 1.6.0 (223).