Layout and decoration
Floors, walls, paint, signs and the shape of the shop itself.

Layout and decorationCategory signs and the categories behind themA category sign is its own object with data of its own.
Layout and decorationFloors and floor paintingThe shop floor is a surface the game lets you paint, not a fixed part of the building.
Layout and decorationHow customers find their way aroundCustomers follow a path laid out by the game.
Layout and decorationPainting the wallsA wall is a paintable surface rather than fixed decoration.
Layout and decorationRestock areas and vehiclesThere is a dedicated restock area for boxes.
Layout and decorationSigns, labels and organising the shopCategory signs carry an icon chosen from the game's own set.
Layout and decorationThe meat and dairy sectionThe section is a fixture of its own, with a base, a collider, a left and a right door and a panel named for it.
Layout and decorationThe mode you place things inPlacing is a mode of its own.
Layout and decorationThe plants and plantersA planter is a piece of its own, with a colour sheet, an ambient-occlusion sheet, a metallic-smoothness sheet and a normal map.