Supermarket SimulatorSupermarket Simulatorwiki
In-game picture of the back room racks filled with stock from Supermarket Simulator, used to illustrate Storage, crates and the storage tab.
Picture taken from the game to identify this item; it remains the property of the developer or the person who uploaded it, and is credited in the picture sources.

Shelves and stock · Supermarket Simulator · read from a local copy

Storage, crates and the storage tab

Storage is laid out in sections with a defined arrangement.

Behind the shop floor Supermarket Simulator keeps a storage side: the game defines crates, crate sale items, storage sections and a storage tab, which is where stock waits before it reaches a shelf.

What the game establishes

In play

Storage is organised into sections with their own layout, and the interface gives storage its own tab rather than mixing it with the shop floor.

Crates are objects in their own right, and a crate can also be offered for sale, which is why the game distinguishes a crate from a crate sale item.

Because stock waits in storage, how you arrange it decides how long a refill takes.

What this entry does not tell you: crate capacities, storage limits or how much a crate is worth when sold. We have not verified those numbers, so we do not print them.

Related

Version and sources

A local copy of the game, read only. The grounding for each fact is listed on the technical reference pages; nothing here is estimated. Documented build: 1.6.0 (223).