Checkout
The tills, the scanner, paying, and getting a queue through.

CheckoutBarcodes, the scanner and the discount labelA barcode is an object the game spawns, with a spawner and a way of dragging it.
CheckoutCheckout and cashiersA checkout can be operated by a hired cashier.
CheckoutPaper bags and packing a purchaseA paper bag is built by the game rather than placed in the shop as decoration.
CheckoutPaying by card or by cashThe game tracks more than one kind of payment.
CheckoutThe self-checkout and its rulesThe self-checkout is an automated checkout with a check for whether it can be used.
CheckoutThe till and its screensThe till has a register of its own with a screen of its own.