
Checkout · Supermarket Simulator · read from a local copy
Paying by card or by cash
The game tracks more than one kind of payment.
Customers in Supermarket Simulator do not all pay the same way: the game has its own list of payment types, records how each customer paid, and can settle your bills for you automatically.
What the game establishes
- The game tracks more than one kind of payment. (checked against the game's own files)
- The payment method used is recorded on the player's payment data. (checked against the game's own files)
- Each customer payment is kept as its own record. (checked against the game's own files)
- Coin payment is tracked as its own case. (checked against the game's own files)
- The game can settle bills automatically and then show what it paid. (checked against the game's own files)
- The money itself has a texture set of its own, with a colour sheet, a normal and a smoothness map. (checked against the game's own files)
- The coins themselves are named by denomination: one cent, ten cents, twenty-five cents and fifty cents. (checked against the game's own files)
In play
Payment is a choice in the game rather than one fixed animation. It keeps a list of payment types with an entry for each, which is how one customer can pay one way and the next customer another.
A single sale is recorded on its own. Each customer payment is kept as a separate record with the method used on it, so the till behaves like a log of payments rather than one running number that only ever goes up.
Coins are handled as their own case. The game treats coin payment differently from the other methods, which is why small change does not behave the same way as a card.
You are not always the one paying either. The game can settle bills on your behalf automatically, and it can show you what it paid after it has done so.
What this entry does not tell you: what share of customers pay by card, or whether accepting cards costs you a fee. We have not verified those numbers, so we do not print them.
Related
CheckoutCheckout and cashiersA checkout can be operated by a hired cashier.
Money, bills and loansBills, loans and growth screensBills are organised as their own part of the interface.Version and sources
A local copy of the game, read only. Identifiers are listed on the technical reference pages; nothing here is estimated. Documented build: 1.6.0 (223).