
Money, bills and loans · Supermarket Simulator · read from a local copy
Repaying a loan, payment by payment
A repayment is its own item rather than one running balance.
Paying a loan back in Supermarket Simulator is a routine of its own: repayments are separate items with their own screen, the game counts what is left, and a payment can be made early.
What the game establishes
- A repayment is its own item rather than one running balance. (checked against the game's own files)
- The game keeps a remaining payment count. (checked against the game's own files)
- The game handles paying a loan early. (checked against the game's own files)
- Repayments have a layout of their own, apart from the loan. (checked against the game's own files)
- A repayment can be taken automatically, and the method used is recorded. (checked against the game's own files)
- The game also tracks payments made to staff. (checked against the game's own files)
In play
A repayment is an item of its own. The game keeps repayments as separate entries rather than as one running balance, which is why the payments screen reads as a list instead of a single figure.
The game counts what is left. It keeps a remaining payment count, so the interface can tell you how far through a loan you are and not only what is still owed.
You can pay ahead. The game has a case for paying early, so clearing a loan sooner than the schedule asks is something it handles rather than refuses.
Repayments sit apart from the loan itself. They have a layout of their own, separate from the loan's, which is why taking credit and servicing it happen in two different places.
Payments can be automatic. The game is able to take a repayment for you, and it can tell a payment made by card from one made another way, so the method is recorded either way.
What this entry does not tell you: the interest charged, the size of an instalment, or how many payments a loan runs for. We have not verified those numbers, so we do not print them.
Related
Money, bills and loansLoans and paying them backBorrowing is a defined object in the game.
Money, bills and loansBills, loans and growth screensBills are organised as their own part of the interface.Version and sources
A local copy of the game, read only. Identifiers are listed on the technical reference pages; nothing here is estimated. Documented build: 1.6.0 (223).