Guide
Reading the street before you step into it
What is actually happening outside the shop in Supermarket Simulator, so going out to the street is a decision rather than a gamble.
Applies to
1.6.0 (223), read from the copy of the game this site was built from (see the sources page)
Before you start
- A shop with a street outside it
- Some reason to go out — a delivery, a pump or a vehicle
- A little patience
Steps
- Treat the street as a place of its own rather than as scenery.
the roads are objects of their own — a base, a creator, a drawer and a loader — and a road knows its connections - Watch the traffic rather than the markings.
traffic follows waypoints that carry data of their own, with a navigator working along them - Cross where a light is reporting a state rather than where it looks clear.
a traffic light reports a change of its own state - Expect a vehicle to change lanes as part of its route, not as a warning to you.
changing lanes is part of following a route - Remember who is holding the traffic together.
the street's traffic is run by a manager and a holder of its own - In a shared shop, expect the traffic to be shared too.
the street's traffic has a shared form as well as a local one - Know what is actually out there before you plan a trip.
the street has a petrol station with a pump, street lighting with a controller behind it, and deliveries and storage tied to the street
Common mistakes
- Stepping out because the road looks empty rather than because a light says so.
- Assuming a vehicle that is changing lanes has seen you.
- Forgetting that a delivery can be tied to the street rather than to the shop floor.
- Treating the road as something drawn rather than something built from its own pieces.
Related entries
Running the shopThe street outside the shopThe street has a petrol station with a pump of its own.
VehiclesThe road traffic and its signalsTraffic follows waypoints that carry data of their own, with a navigator that works along them.
VehiclesHow a vehicle drives and answers the controlsA vehicle has a controller of its own, with a separate one for the car kind.Sources
A local copy of the game, read only. Grounding for each step is on the technical reference pages; no number is estimated.