Guide
Opening your first day
A short, factual checklist for the first time you open the shop, based only on things the game's own files establish.
Applies to
1.6.0 (223), read from the copy of the game this site was built from (see the sources page)
Before you start
- A new save with the starting shop
- At least one shelf you can reach
- Stock available in the storage room
Steps
- Put stock on a shelf before you open the door.
the game only sells what the shelf holds and it refills a slot that is empty - Stand at the checkout when the first customers arrive.
paying customers go through explicit checkout and payment steps - Spend the first takings on products you can already order.
a product can require a store level before it becomes available
Common mistakes
- Opening with empty shelves: a shelf sells only what you put on it.
- Trying to order a product that the shop level has not unlocked yet.
- Leaving the checkout unattended while a queue forms.
Related entries
Shelves and stockRestocking shelvesThe game runs an automated restock loop for shelves.
CheckoutCheckout and cashiersA checkout can be operated by a hired cashier.Sources
A local copy of the game, read only. Grounding for each step is on the technical reference pages; no number is estimated.