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Guide

Buying and using the bat

How to get the baseball bat into a player's hands in Supermarket Simulator, and what the game says to use it on.

Applies to

1.6.0 (223) (see the sources page)

Before you start

Steps

  1. Buy the bat from the market rather than waiting to find one.
    the game names a bat sale item and sets the player an objective to buy one from market
  2. Pick it out of the tool wheel once you own it.
    the game keeps a handler for the tool wheel's input hint, which is how it tells a player to hold a key and choose the bat
  3. Aim it at the shoplifter rather than at the stock.
    the game's own description says to hit the shoplifter and force them to drop the stolen items
  4. Swing and expect the goods to fall.
    the shoplifter's half of that exchange is kept in an interaction of its own
  5. Watch the swing rather than guessing the reach.
    a swing and a bat swing are named beside an idle of its own
  6. Keep the bat in the tool wheel rather than on a shelf.
    the bat has an icon of its own and a mesh with its own sheets

Common mistakes

Related entries

Sources

A local copy of the game, read only. Grounding for each step is on the technical reference pages; nothing here is estimated.