Supermarket SimulatorSupermarket Simulatorwiki

Guide

Getting your first licence without running out of cash

How to open up new products without wrecking the shop's cash flow, using the licence, level and credit behaviour the game defines.

Applies to

1.6.0 (223), read from the copy of the game this site was built from (see the sources page)

Before you start

Steps

  1. Unlock the licence before you order the stock it covers.
    licences are their own objects, separate from ordering
  2. Check the store level a product needs before planning around it.
    a product can carry a required store level
  3. Keep the licence purchase inside money you already have rather than borrowing for it first.
    borrowing is a tracked state with repayments of its own
  4. Price the new line before it reaches the shelf.
    prices are set through the shop's bulk pricing rather than per shelf item

Common mistakes

Related entries

Sources

A local copy of the game, read only. Grounding for each step is on the technical reference pages; no number is estimated.