
Staff · Supermarket Simulator · read from a local copy
The janitor and what he cleans
The janitor runs through a manager and a state machine of his own.
Cleaning in Supermarket Simulator can be handed to a janitor who works through a set of named tasks: the game gives him eight states of his own, from tidying to emptying bins.
What the game establishes
- The janitor runs through a manager and a state machine of his own. (checked against the game's own files)
- The game keeps separate cleaning states for dirt, dust and rubbish. (checked against the game's own files)
- Moving, waiting and being idle are states as well. (checked against the game's own files)
- The rubbish bag and the bin have their own states. (checked against the game's own files)
- The janitor carries an item and is animated. (checked against the game's own files)
- The janitor works in a shared shop. (checked against the game's own files)
- Things that can be cleaned share a common behaviour. (checked against the game's own files)
In play
The janitor is a staff member with a job list. The game runs him through a manager and a state machine of his own, which is why he works through tasks rather than wandering.
He has named tasks. The game keeps separate states for cleaning dirt, cleaning dust and clearing rubbish, so a janitor deals with the kind of mess he has found rather than one generic action.
He moves and waits. Moving to a target, waiting and being idle are states as well, which is why he can be seen crossing the shop or standing between jobs.
Bags and bins are their own jobs. There are states for the rubbish bag and for the bin, which is why what he is carrying tells you which part of the round he is on.
He carries something. The game has a janitor item and an animation controller for him, so his work is an animation rather than a teleport.
He works in a shared shop too. The janitor is carried on the network, which is why everyone sees him doing the same job.
What this entry does not tell you: how fast he works, what he costs, or how long each task takes. We have not verified those numbers, so we do not print them.
Related
StaffWho keeps the shop cleanThere is a cleaning worker with an item of their own.
Running the shopDirt, mess and cleaningDirt is its own object in the game.Version and sources
A local copy of the game, read only. Identifiers are listed on the technical reference pages; nothing here is estimated. Documented build: 1.6.0 (223).