Supermarket SimulatorSupermarket Simulatorwiki

Guide

Running the shop from the tabs

How to use the management tabs on a Supermarket Simulator computer so hiring, the shop layout and the music are dealt with once rather than in a rush.

Applies to

1.6.0 (223), read from the copy of the game this site was built from (see the sources page)

Before you start

Steps

  1. Do your hiring before the shift rather than in the middle of it.
    hiring has a tab of its own on the computer
  2. Change the shop name and its doors in the same visit, not separately.
    customisation covers the name and door placement together
  3. Check what a restocker has been told to do rather than assuming they know.
    the game keeps restocker management records
  4. Set the music once and leave it alone.
    music sits in a tab alongside the other management screens
  5. Finish at the computer before customers arrive.
    the computer is a placed object you have to walk to

Common mistakes

Related entries

Sources

A local copy of the game, read only. Grounding for each step is on the technical reference pages; no number is estimated.