
Basics and answers · Supermarket Simulator · read from a local copy
Which version of the game this site documents
This site documents the build whose version the game itself reports: 1.6.0 (223).
Every page here describes one installation of Supermarket Simulator: this entry states which build was read, what was measured from it, and what that means for what you can rely on.
What the game establishes
- This site documents the build whose version the game itself reports: 1.6.0 (223). (checked against the game's own files)
- The version string is read from the game's own files rather than from a store listing. (checked against the game's own files)
- The build we read contains twenty-one thousand one hundred and fifty-two named types, eleven thousand two hundred and seventy-five of them the game's own. (checked against the game's own files)
- The build we read contains one hundred and seventy thousand two hundred and seventy-one rows of stored data names, of which one hundred and seventy thousand and fifty parse unambiguously. (checked against the game's own files)
- Every published page here describes this build only. (checked against the game's own files)
- The build ships an Early Access tag of its own as store art. (checked against the game's own files)
In play
This site describes one installation. Everything published here was read from the copy of Supermarket Simulator installed on the machine that built the site, and the version line recorded from it is the one named below.
The version string is the game's own. It is read from the version the game stores in its own files rather than from a store listing, so it reflects the build that was actually on disk when the site was produced.
We record measurements rather than claims. The build we read contains twenty-one thousand one hundred and fifty-two named types in total, of which eleven thousand two hundred and seventy-five are the game's own and nine thousand eight hundred and seventy-seven belong to the engine and its libraries. It also contains one hundred and seventy thousand two hundred and seventy-one rows of stored data names, of which one hundred and seventy thousand and fifty have names that parse without ambiguity.
What that means for you: if your copy is a different version, an entry here may describe something that has since changed. We do not attempt to cover versions we have not read, and we do not carry over a claim from one build to another.
Where a system is absent from the build we read, we say so rather than filling the gap. That is why some columns on this site have a note explaining that nothing was found for them.
What this entry does not tell you: when any update shipped, what changed between versions, or whether a newer build behaves differently. We have not verified those, so we do not print them.
Related
Running the shopThe shop computerThe shop computer is an object of its own with its own desk.
Running the shopThe day cycle and the clockThe shop runs on a day cycle with a manager of its own.Version and sources
A local copy of the game, read only. The version line and the counts are listed on the sources page; nothing here is estimated. Documented build: 1.6.0 (223).